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Pandemic - The Ex-Communicator

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December 29th, 2009


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11:18 am - Pandemic
I have discovered a new board game that I like to play with my family: Pandemic. It is a co-operative game, which paradoxically of course means maximum arguments and shouting at each other - all good Christmas fun.

2-4 players take on roles which need to be combined to fight four global epidemics. I was the 'researcher' which meant I could pass on info to other players, my son was the 'scientist' which meant he could develop a cure, my niece was the Operations expert, which meant she could set up research stations, and my nephew was the medic which meant he could administer the cure once it was developed. So we had to work together to make that happen, and all the time the four plagues were spreading across the world. We managed to contain them but not eradicate them.

The whole thing takes somewhat less than an hour, and you can play it at three levels of difficulty. Recommended: I think it's a good choice if you want a swift fairly boisterous intelligent game, which can be played by bright kids and adults together. I am particularly keen on a game which can be adjusted for smaller and larger groups.

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[User Picture]
From:coalescent
Date:December 30th, 2009 03:48 pm (UTC)
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Marvellous game, isn't it? The variants in the expansion set (On the Brink) are fun, too. One person gets to play as bioterrorist. :-)
[User Picture]
From:communicator
Date:December 30th, 2009 03:55 pm (UTC)
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There are only a few games that I think get the balance right between complexity and emotional pay-off. I don't want one that does my head in trying to understand it before I can start to play. This one seems to get going quite easily, and then complexify as you play.

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